Latest Updates

- 8/27/2014   A series of bug fixes have been added, some of which have been plaguing the game for some time. My apologies for the delay on these patches. You MUST refresh to receive these patches. If you still experience any of the issues described below as fixed, please clear your cache and restart your browser as you are probably suffering from old code.

- TS Attempts and TS Levels on the new Tradeskill Stats Ticker were not working properly under certain circumstances. The bugs have been identified and corrected. Enjoy!
- When cancelling your autos too closely to the counter reaching 0.0, sometimes negative autos would be displayed. This has been correted for both battling and tradeskilling and the "Cancelling" text will always appear.
- Double/Triple/Quad time remaining would not update if you lost the fight. It will now appear with the updated value even if you lose the fight.
- Undefined would occasionally show up in the rewards tickers for both battling and traeskilling. I believe that I have finally identified the source of this bug. If you still experience it AND you have already done the steps outlined above, please file a report on the forums.
- 8/26/2014   - The kill message for a boss will display even if you have ignored the player that landed the killing blow.
- It is now impossible for a boss to spawn on top of a currently in-progress boss fight even if the in-progress boss or the new boss are manually spawned. This was never an encountered issue but it made manual spawns dangerous.
- A BOSS INVASION! message will replace your tab description while any boss is stil alive. This is an intentional design decision, especially considering that killing bosses is an all-game event. You MUST refresh to get this update! If you still cannot see it, please clear your cache and refresh.
- The countdown timer for time until bosses rampage is now displayed even after you kill your boss.
- A stats tracker has been added for tradeskillers. It is cumulative across all tradeskills since most tradeskillers do not switch tradeskills during the day. It currently does not track experience gained since the random proc made the calculation more difficult than was practical for this release.
- Trims have been added to login and registration to ensure that you do not mistakenly add a space to your name which can cause you to not receive PMs in certain cases.
- 8/22/2014   Vertical scrolling in the Global Boss Summary window has been restored. You need to refresh to get this fix. In addition, the summary has been widened slightly to try to accomodate for those players who still cannot see the Hits % column.
- 8/19/2014   Several additional changes have been made since the previous deployment.
- The jobs for creating triple upon clear and handing out consolation prizes were not starting properly. They have been re-coded to ensure that they always start.
- Triple is now handed out immediately when the last boss is killed. If all bosses are NOT killed, it will be handed out at the end of the 15 minute invasion period.
- The summary table has been given horizontal scrolling in the instances where it is still overflowing the page for some players. This requires a refresh. If it does not work for you after a refresh, please clear your cache and refresh again.
- 8/19/2014   Several important and useful changes have been made to Global Bosses.
- The morale boost message is no longer displayed when the last remaining boss is killed.
- Everyone will now receive triple depending on the number of downed bosses at the end of the 15 minute increment. You will not receive triple if at least one boss is not killed.
- Consolation prizes are now given at the end of the 15 minute increment if you failed to kill your boss and it rampaged. You will receive half the normal reward and half of the participation points. No triple will be given for your boss.
- A Rampaged message is displayed instead of the boss's remaining health tracker when the boss rampages.
- Distributions have been slightly tweaked to provide a better curve from lower to higher groups.
- Scrap rewards were far higher than they should have been due to a typo. This has been corrected.
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